World Of Heroes is a game Karl and myself started on the 18th of July 2014 as a group project. Its a 2D game using isometric textures sort of like how the original pokemon games were made. After Karl and I had been developing it for a couple of weeks we gained another team member for the project (Danni). However shortly after this one of the team members was swamped with work so we decided to postpone the project for a later date. This game is being created in Java with the libGDX library. For more information on libGDX click here.
No extra work has been done on this project to date. It is unknown if the project will be worked on in the future.