File: src\Le.js
/**
* The primary Lighting Engine module
*
* @module LE
*/
var LE = { };
/**
* A static class containing all the light types
*
* @class Lights
* @static
*/
LE.Lights = {
/**
* @property POINT_LIGHT
* @type String
* @static
* @final
*/
POINT_LIGHT: 'PointLight',
/**
* @property DIRECTIONAL_LIGHT
* @type String
* @static
* @final
*/
DIRECTIONAL_LIGHT: 'DirectionalLight',
/**
* @property RADIAL_POINT_LIGHT
* @type String
* @static
* @final
*/
RADIAL_POINT_LIGHT: 'RadialPointLight'
};
/**
* A static class containing all the light shader indices
*
* @class LightShaders
* @static
*/
LE.LightShaders = {
/**
* @property POINT_LIGHT
* @type Number
* @static
* @final
*/
POINT_LIGHT: 0,
/**
* @property POINT_LIGHT2
* @type Number
* @static
* @final
*/
POINT_LIGHT2: 1,
/**
* @property RADIAL_POINT_LIGHT
* @type Number
* @static
* @final
*/
RADIAL_POINT_LIGHT: 2
}